teknogods mw3 dedicated server problem

Teknogods mw3 - pastebin.com

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  • TeknoMW3 2.0 - Modern Warfare 3 Steamless/Demonwareless Loader

  • http://www.teknogods.com

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  • We hope you'll enjoy this fine release! It took months to pull it

  • off. - We basically had to write some missing pieces of the game,

  • add a lot of extra services and code to handle them.

  • Our goal was to make it easier to play the game on LAN parties

  • or wherever a proper internet connection is a problem.

  • For future releases we plan on adding Internet server list,

  • an in-game console, mod support and much much more!

  • Don't forget to donate if you would like to keep us supporting

  • this Modern Warefare 3 MOD!

  • Regards & Enjoy

  • -+-

  • TeknoGods Staff

  • Requirements:

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  • 1. .NET Framework 4.0

  • http://www.microsoft.com/download/en/de ... x?id=17851

  • 2. Original Modern Warfare 3 1.0-1.5 update

  • 3. Original IW5SP.exe, IW5Server.exe and IW5MP.exe

  • 4. No pirated versions

  • Setup:

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  • 1. Copy TeknoMW3.exe, TeknoMW3.dll to your game folder.

  • 2. Run TeknoMW3.exe

  • 3. On first run select nickname and fov

  • Usage for MP Direct Connect:

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  • 1. Press Multiplayer

  • 2. Enter Server IP and Port

  • 3. Press Start (Direct Connect)

  • 4. In game press F12 to connect.

  • Usage for MP LAN:

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  • 1. Press Multiplayer

  • 2. Press Start (LAN Game)

  • 3. In game go to Options -> Dedicated Server and Enable "Enable Server Browser"

  • 4. Go back to main menu -> server browser -> LAN tab

  • 5. Select some server

  • 5. Join the game (double click or click connect)

  • Usage for Dedicated Server:

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  • 1. Edit your \players2\server.cfg (if needed)

  • 2. Press Multiplayer

  • 3. Enter server port of your choosing

  • NOTE!: The port must be availble, if you enter some used port

  • the server will start, but you wont be able to join.

  • 3. Press Start Dedicated Server

  • 4. Select map by using "map" command, for example map map_village

  • or start map rotation

  • 5. Tell clients to join

  • Usage for Singleplayer Host:

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  • 1. Press Singleplayer

  • 2. Press Start as host

  • 3. In game press "TeknoGods Coop" to host

  • Usage for Singleplayer Client:

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  • 1. Click Singleplayer

  • 2. Enter IP Address

  • 3. Press Start as client

  • 4. In game click on "TeknoGods Coop" to join

  • Usage for getting Steam profile:

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  • 1. See Setup

  • 2. Run Modern Warfare 3 Multiplayer from Steam

  • 3. Press the "profile dumper" button in the TeknoMW3 loader GUI

  • 4. Follow instructions

  • 5. Done!

  • Note:

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  • - This release is not intended for piracy usage!

  • - You must always use the launcher to run the game.

  • Support:

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  • This release is beta quality. If something breaks, review any

  • pertinent comments on teknogods.com, then email me as a last resort.

  • Include all log files and a detailed description of problem and

  • how to reproduce it.

  • Special thanks:

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  • Testers: Happy, Obso, MG, DinoSuperG, Lisfx, Crazycat, Simon, MWatts

  • Our community of course!

  • Change Log:

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  • Current version (MAJOR RELEASE):

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  • 2.0:

  • - Dedicated Servers support

  • * You can now start a dedicated server when totally offline.

  • * The games are now ranked

  • * Support for future DLC maps!

  • * Server will be visible on server browser / LAN tab. If you wish to connect

  • directly use GUI to setup IP and use F12 in game to connect. (works over

  • the internet)

  • - Multiplayer support

  • * You can now play using custom classes

  • * Theater works

  • * The game works totally offline (No need Steam or Demonware connection)

  • - Profile dumper support

  • * If you copied our release to your MW3 game in the Steam folder, you can now

  • import your online Demonware profile to play offline. However it will update

  • separately from that point.

  • Run multiplayer mode using steam -> Alt+Tab back to desktop -> run teknowm3

  • loader -> click Profile dumper

  • * Your Steam ID can be automatically obtained and saved to the teknogods.ini

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  • Previous versions:

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  • 1.3:

  • - SteamID generation failed with ID "/" when ID was not present and progress

  • was not saved. This is now fixed and autodetected.

  • - Multilanguage problems now fixed, French language works fine.

  • 1.2:

  • - New advanced patching code to prevent timeouts.

  • - All IP ranges now work.

  • - IP Box recoded for better usability.

  • - Bug that caused Client to die on startup is now fixed.

  • - .NET 4.0 Problems should now be gone.

  • - Added FOV (65-120) support under settings.

  • - Now checks for updates on each startup to keep users up-to-date.

  • - Added "TeknoGods Coop" over the multiplayer text to make it more clear.

  • - Lot of small bug fixes on loader.

  • - Version 1.4 of the game now works properly.

  • - Fixed "," issues with foreign language Windows.

  • - Added notice when joining game that makes troubleshooting easier

  • - Added notice when host and client have same IDs.

  • - Launcher now requires admin rights in order to run.

  • Hotfix:

  • - LAN hosts have now better connectivity

  • End User License Agreement:

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  • THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS

  • “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT

  • LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS

  • FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE

  • COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,

  • INCIDENTAL, SPECIAL, EXEMPLARY,OR CONSEQUENTIAL DAMAGES (INCLUDING,

  • BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;

  • LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER

  • CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT

  • LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN

  • ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE

  • POSSIBILITY OF SUCH DAMAGE.

  • Creds:

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  • Smurfette <[email protected]>

  • Reaver <[email protected]>

  • Simon

  • Questions or comments are welcomed!

  • MD5 Hashes:

  • Code:

  • 56fa9772cf057e5e17caed5260e3755c *readme.txt

  • 073e5e08361a8fa00bf9908f0ee4f54f *TeknoMW3.dll

  • b3295ebcd8a62bd5ce58f62c1bb2de6c *TeknoMW3.exe

  • 321ff8a8362a8e73ec11f219058676c0 *TeknoMW3_2.0.rar

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